Passing Judgment: Seeing Things as They Are

Reporters state that, after a round of late night video games with a friend, a young man returns home. He finds a gun and kills his parents and siblings. He returns to his friend’s house and they continue with their games.

A woman reads the news story about the murders. “It’s the video games!” she posts widely to the community. In her own testament, she cites her long standing campaign against mind-numbing, violent video games and their affect upon our children. “Something must be done!” she proclaims as part of her rant.

Who has committed the greater sin, the young man or the woman?

If you decide one way or another, then perhaps your own sin is greater than either of theirs.

Consider: What stories did you create to fill in the missing details before passing judgment over either? Did you rely upon preformulated absolutes or ideals? Law or religious dogma? Did they lead you to see things that were not necessarily there?

This is not meant to belittle tragedy, but rather to call attention to our own selves and our thinking. We continuously encounter joy, suffering, and other states, but how much of that perception is created in our own minds? How often do we see things precisely as they are?

How much of our lives are created this way? How does this affect us and those around us?

By Joe

Puzzle Wrestler & Mountain Herder. Math & Computer Nerd since the 80s. Longtime linux (current debian, ubuntu, raspian, centos, gentoo), currently fighting feebsd. Over-complicates networks for fun, occasionally secures them for profit. Develops own tools & services (cli, web services, and lately some android). Degrees in Math, Belts in Aikido. Zen, Motorcycle, Ham Radio, Homebrew (Ale, not Radio), Coffee & Tea, some Mandolin & Fiddle, MDA Advocacy (son with Duchenne), …

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